![]() ![]() That feedback is factored into future chapters. Like the comic and the TV show, the Telltale game unfolds in chapters, which means the creators get real-time feedback on how players are experiencing the story. (In fact, the occasional appearance of a familiar character from the comic is invariably the weakest part of the game, since the player is carrying extra-textual baggage that might dictate their actions.) So how do the game’s creators find the appropriate balance of compelling characters, horrific violence, and unforgiving moral choices? By paying attention to those who are actually playing the game. The video game, which is generally self-contained, doesn’t have nearly as much cross-pollination. It represents a simpler world-free of technology and built on survival tactics, tight-knit relationships, and rustic simplicity. Telltale has a unique style in that it's not really a game just a matter of choices but they do it so well it draws you in for sure.The Walking Dead franchise offers a kind of wish fulfillment. Great game, eagerly await the 2nd season. The Squire (Can't remember his name) who went to castle black found the north grove and intends to return to Ironrath to help the Forrester household. Rodick killed Lord Whitehill's son Gryff and saved Ryon instead of killing Lord Whitehill. ![]() Mira was executed for trying to help her house. The same almost happened in the courtyard but Royland saved Rodrick after his mother got killed and the house was more or less over-run. Asher died saving Rodrick's life in a trap and took 4 or 5 enemy soldiers with him. The young lord I can't recall his name got killed for defying Ramsey. Because I imagine it changes based on choices here's how it went for me. SPOILER: You play House Forrester so you play a lot of characters but in true Game of Thrones fashion most die. The graphics weren't great, Mira's story came at times when I'd rather be playing the others. Don't get me wrong the game had it's flaws but I loved it. It's kind of like the show in that it took me a bit but once I got into it I was hooked. The game just gives you a hope that you can help the Forresters avoid a grim fate by the decisions you make through the game, and then proceeds to crush that illusion every step of the way, this isn't good game design nor good story telling.ġ2h PlayedThe game took me quite a while to get into but once I did it was really worth it. Some might say that Telltale games are played for the story not the gameplay, but as someone whose career revolves around writing I didn't see a good story - there's no relief (a crucial element in good stories), and there are some major plot holes the size of The Wall. All this would be fine if it wasn't for the most frustrating aspect, and that is that almost all the choices you make in the game don't matter, and you end up with the same results whatever you do. The voice acting is kind of good, but there's very little in terms of sounds and music. The graphics style chosen looked choppy and blurry and didn't help the game at all. There are no puzzles at all, and almost no exploration. There's very little gameplay in the all of the episodes just a few quick time events scattered here and there that only require pressing one button at the right time. Definitely one to play for fans of GoT, the TV series in particular.Ĭame to this game after the first season of The Walking Dead expecting another great Telltale experience but I was disappointed instead. ![]() You are so immersed in this story of betrayal and blood that the mechanics of its presentation can be forgiven - in fact, I find TellTale’s engine actually rather charming. Yes, it can be a bit glitchy, the character animations are a bit clunky compared to more modern motion-captured, and maybe you don’t feel entirely convinced that your decisions affect the story all that much, but it all works so well - aided by excellent voice acting of the cast, including key members of the TV series - that it doesn’t really matter. They’ve really done the source material justice here, expanding on the wonderful television adaptation of George R R Martin’s Song Of Ice & Fire novels with a brilliantly realised tragic tale of a lesser noble family under siege, expertly interwoven with key events from the main series. 12h 40m PlayedTellTale have not disappointed in doing what they do so well - crafting excellent and engaging interactive stories based upon existing works of fiction. ![]()
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